a waterway with houses on both sides of it

Simple, open, and flexible licensing

Explore our feature comparison table to find the perfect licensing solution for your needs.

Startup

A team of up to 5 developers
Less than $200k USD of revenue

✔ GameEngineComponents.Web
✔ GameEngineComponents.Windows
✔ PhysicsComponents
✕ RemotePlayComponents
✕ LLMComponents
✔ SceneEditor
✔ Documentation and Samples
✕ On-demand training videos
✕ GitHub source code collaboration
✕ License for customers*

Corporate

Unlimited developers
More than $200k USD of revenue

✔ GameEngineComponents.Web
✔ GameEngineComponents.Windows
✔ PhysicsComponents
✛ RemotePlayComponents
✛ LLMComponents
✔ SceneEditor
✔ Documentation and Samples
✛ On-demand training videos
✛ GitHub source code collaboration
✕ License for customers*

* License for customers means that developers among your customers will also get a license to use the software for developing software related to your software (e.g., plug-ins, extensions, game mods, tools, etc.)

Enterprise

For ambitious teams solving
very complicated problems

✔ GameEngineComponents.Web
✔ GameEngineComponents.Windows
✔ PhysicsComponents
✔ RemotePlayComponents
✔ LLMComponents
✔ SceneEditor
✔ Documentation and Samples
✔ On-demand training videos
✔ GitHub source code collaboration
✔ License for customers*

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